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Showing posts with label domain. Show all posts
Showing posts with label domain. Show all posts

Tuesday, 21 October 2014

Zerg Hunting Team Performance





Group Performance
Group A: 7,890 score points   28,900 zerg impaired 18,000 captured
Group B: 9,356 score points   notable performance:
Group C: 3,785 score points     15,000-7800  zerg impaire to capture ratio
Group D: 4,091 score points
Group E: 782 score points
Group H: 349 score points    delete zergs!  ya!
Group J: 1,456 score points
Group K: 6,820 score points
Group L: 3,368 score points

Highlights
Group A demonstrated innovative ways of tracking zergs on escape.
Group B topped off other teams in score points, which mostly came from their successful location choice.

Group K showed effective usage of team chain command and group comunication technologies.
Both group L and H made clever use of abandoned tires which gained audience’s admiration.
All teams had fulfilled their daily quotas of 5000 zergs nullified per day.
This feature is bought you by Mako Leaf Corporation - send us the zergs, we recycle.


Statistics by Cities
Name          Difficulty       Star Rating          Airstrike Used (Y/N)           Total
Chicago              8.7                      4 stars                               Y                                 350,000
New York          7.2                      4 stars                               Y                                 516,230
Denvers             3.5                      3 stars                               Y                                   78,000
St.Louis              2.1                      3 stars                               N                                   33,275
Los Angelas       6.5                      5 stars                               Y                              1,281,000
Seattle                3.4                      2 stars                               N                                   11,758
Detroit                7.1                      5 stars                               N                                450,780
Boston                5.8                      4 stars                               Y                                  65,000
Washington       6.8                      4 stars                               Y                                 358,010
Atlanta               3.5                      2 stars                               Y                                    17,289
Miami                 5.1                      5 stars                               Y                                 153,290
New Orleans     2.9                      4 stars                               N                                   27,000
Houston             5.4                      3 stars                               Y                                   43,200
Dallas                 3.9                      3 stars                                N                                  77,160
Phoenix             2.8                       2 stars                               N                                  45,913
San Franciso     5.0                      3 stars                               Y                                235,870

zergs slaughtered, zergs killed    number of zerg total    destroyed   destroyed zergs






We would like to thank the mayors and sponsors for their support!

 our great militaristic campaign 

     vs the zergs





Sunday, 23 March 2014

It Is Odd, It is Odd

     It is odd, it is odd, no doubt about it, the system is odd. Something foreign, feeling utter alien-ness to nearly everything else - the houses, the clouds, the trees, the flowers - does not match.
     In the short blog writing, he would like to highlight these following points:

Banning sword only hurt the swordman
     An "equal" restriction or policy put out that gives everyone something or takw away would always favor some party. The favortism almost cannot be excluded out unless the receipt body population becomes that of a single purified one, and certainly not of that of today and last weekend - a zoo
     Similarly to this proverb, the removal of fist fight gave far greater hinder to tough male types than the weaklings, or the womens.
     Also similarly, a restriction of invisible, intangible nature that quarantines people's social comfortness deals far greater damage to the social than the antisocial. The thiefs don't get hurt if everyone is ordered to lose a dozen friend or two, for a thief likely never had one ever except "business venure buddies" and "colleagues".

Panics arise from risk, potential to lose big time
    Someone with firm security may not be someone that appears to be great. For its firmness in this endurance apprears at obvious onto the surface when that specific challenge is present. While someone the opposite feature carried: supposedly highly talented, somewhat wealthy, has some impressive trait about it (whether deserve or not) may also carry high potential to death of cancer of allergic reactions. This risk-havingness renders the supposedly powerful be on the mood of inpatient, anquish-filled, if not straight up semi or quaterly mad. While the calm and firm, enduring person will always smile and be at ease, with any current "status" it had obtained, or currently having.  This stuff can be difficult to hide, as much as like the voices inside the walls, someone with good to ultra preception abilities can pick up just by looking, like a dog sniffing up the road's track record via visit, sniff sniff.
     I hope this decipher/analyze can explain well as to how come some humans seem excessively bad tempered, over ego-warped, and plain unhappy and discomforting, not loving life nor approve of life badically, though they have all the food to enjoy - sandwhich, ice cream, vanilla, chocolate, milk shake - life is already wonderland, and they, those types squander them.  And while some humans can have a fruit a day and feel apprective. Low risk is the reason/key there~ Aye~ amen, true that, well spoken

Risk generates worry & anxiety, and anxiety results to actions that are based on worry, while in different shape/name or title
       Basically put, those that go for ego, certainly has much worry deep inside them. They may be hiding, however, it surfaces up from investigation via a keen sighting.  Humans that often aim for "supremecy" "proven worth" and other made-up psychotic things effectively are fundamentally meant to worry, so to speak. (add: they started doing this because they feel bad, really unspeakably bad, and want to overcome it by slushing self with total cheat-lie fake reality, so it may hang on more. Though yes this is not 100% successful, dismatches with the reality, but inreality the reason we see 100% egotist had this is because the ones that did not successfully tell self those lies have passed away, somehow, wink wink, *smiles*). This sentence/expression can be improved so it delivers/expresses the message better by the way, just noting it here, and I seek further improvement if can.  Their worry can come from a variety, and combinations of these: poor circumstances, whether victim or self-undone; lack of ability to survive; put on high survival risk; poor health, can be lethally sudden dead fair easily (enough chance to occur); too close to elimination bar, existing a certain significant-enough probability for total loss and suffering
      Perhaps that is why the no talent 5th world level migrate peasants often act like someone gonna execute them tomorrow or something - utter strangle holded as if when no one is targetting it - they worry, and worry a lot, for they might be fun right now, some of them, presently for who they r, but the risk stuck on them makes them all that worrysome, and henceward panic-y. While for the Aryanlites, most have much lighter risk on them if completely none
      Also, I wish to add, highlight here: worry plagues the soul, it drains away the yearning to live as it ticks away the spirit and alongside moral conduct (the care for morals) - those that stand in utter worry for too long and chose not death, three quarter of the time (at the least, yes, aye) are guaranteed to be turned into some fiend, crypt-hearted creature, a zombie or some sorta ghoul, pudge, undead and that sort