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Wednesday 2 September 2015

The 7,000,000,000 Cartel












The highjacker humanoids speak about greetings and in tone of acceptance as if remotely are appreciative of their person speaking to.  Though are doing eerie kidnapping confidantly without the need to hide.

The eerie decayers d0nt have to currently use direct-knifing attacks, are relying on decay and delay.  The absence of the viking moves become reasoned by them as proof of their innocence.

While before in times of 'french revolution', the strikes were simply done and dismissed of.



Essentially maj0rity of the z3rg's spells are r0t moves, which: deals minor damage to self, the damage type which very resistant to, for sake of dealing significant to the lesser resistant: noble humans.  By which the orchestration, it's staten it was nothing and at best both suffered for same 'thing' were dealt.  We can well imagine the infliction amount when an thief and an moral-abidement shake hands and play the sp0rt of indecent behaviors.

Z3rg p4asants d0nt have t0 directly and seld0mly does insult someone.  They simply dramatize mediocre-level performed group and public activties on loop, which operates as an trap for any potential to join along with.  By which then the spells start launching: commentation on its poor play, though the desire is to kill and inflict - was never with the person in the first place. The entirety drama are done carrying the pertense as if no kidnapper could remotely act in this way.




1950 - "things are alright, yes looks alright"
1970 - "this is starting to annoying"
1990 - "nope we can handle this, it will repair on self, must be something else"
2010 - grandson: "zergs, they are everywhere"

The year time should be counted backwards, for the degenacy enthralled.

H0w did the zergs become this much, asked the grandson.  Baffled in couldn't be he searched further. One man replied: the good humans became shorter numbers surely was not without zergs' undoing.  The appearance may be different, and how much of those data were by these scriptors.  Z3rgs simply in condemned format murdered them one way or the other.  There are more than viking's type of attacks, by the very notion there isn't, speaking counter to this, one gains an idea the existence of foul, enplus the existence of such foul disgrace.

To the unlikeables of the zergs, they disassociated, stabbed and death-threatened whenever could.  All of which unheard of just as the real format of h0llyw00d's elected 'stars'.  With the advantages taken of, the stranger-stranger pace, and erase of past reputations namely, zergs were able to escape any prosecution, eventually reaching this established gridlock power.  To this day which the zergs taunt, at the last hour.




The leech humanoids are especially potent, for these use the spell of crowd dispersion: one group of ordinary persons does the death deal work, in special timing and pattern, never breaking provokation, if does, which does hold chance of, the zerg divisions launch and crowd erose out that one, the participant zerg usually do not force oppose, with each spells just so much unreportable, yet dealing inflictory damage.  The victim's report offices comes another division of zerg dressed as ordinary staffs, devoted to bringing down any possibility, and other imaginable worth.  While several zerg's divisions dressed as ordinary civilains keep onstation at the crowd opinion panel, ever throwing down the venomous unmove of naming these death threats as dismissive commentation, dealing with contempt, towards including the most reputable person or alpha man there is.  The hideious criminal moves of the zergs became named as 'bully' over time, as if remotely muscular thus at least sense-some.













An zerg hijacks an company from an world banker or world leader this way:
    it wouldn't as somewhat predicted be very basic and unfiendly calculated about: be simply telling at the man or throw stones at his place and similars, warning or yelling for an never return, for the place had become taken by their employees.
    the zergs still keeps the leader from coming, but slowly incrementally regarding him in withdrawn and disregard manner, sometimes glaringly walk about the office in the open, as if they are already in charge, and the formal builder of the company is nothing but an cunning soot trying to scam the real owners another deal.

Such cases however inhuman and void of any moral values likely had taken place, and are held by our team to be at an high chance.

Because each zerg p4asants knows self are in part of this gianormous short squeeze.  They move and 'live' their day extra confidance.  This confidance translates to greater zerg efficiency, and sometimes proof of their individual success as tom or james.  Though it's zerg1 zerg2 doing gianormous drama and short-squeeze throughout the hours.  An giant scriptor crowd-scam show, from an team of 7-billion members are that very established by this stage in history, or unhistory; zergtory.

The jackpot feeling of winnings one after the other keeps these undeathly sicklies on steady roll, accelerating them forth as plastic bands, enabling reach of places otherwise impossible: the exact one of main need of an desperate defect.




The zergs silence, zombify, decay our guys, these entities nothing short of aggressive impulses there is not an single victim or hour they spare.

Each victim will be marked as its predator and be disposed of, usually left in homeless shelter, or drain is down via desolation and further weakening.  Erode it of all chances via collisional blockade and scripture by the minimal.  Those are basic spells, relatively to some of others in its ordanance zergboxes.

After each victory of these inflictions (fights), the victory or loot is not celebrated.  Instead zergs feign further victim and groan greater than the victim.


This 8-billion to-be cancer force takes recharge by being further glutton and dreaded, while recruits others often by traumatize.  It is an eerie baiter, and an kidnapper kniferist.  The descriptions are nowhere short of its unfeatures.

To the z3rg menace, idlement and being dege is work.





One by this page so far is moved by the presented notions.  Additional extensive details are presented herein this blog.  This work would not had been possible without the much many sacrifices of our scouts and veterans.

To the zergs, celebration and cheers are total of an braggish module.  These ties in with virtue.  Only due to zerg's scripture which rests on similar regions as the slander made towards big fish and big cats, did this notion seem not apparant at initial instance of this mention herein.  Like reputation, the brag chips become currency for them to convert to further zerg glutton gains, advantage.

There stands an high chance the governments of EU and Americano had became entirely hijacked by the employees which are the zergs of those institutions.  For an mere checking of 700:1 ratio of leader to employee tentatively suggest this possibility.  Could one leader really be of match for seven hundred employees stands as an great question.  An single combined one day counciled move for instance of the zerg employees could form an significant raw-p0wered formation, by the very collision of its body mass alone.

Weight of an object gives it identification. An large enough melon becomes an baron.  The very proportion change from 1:15 leader to employee ratio to the dysproportion of 1 to 50 may indeed resulted in an different landscape which the zergs were fully aware, while the leaders too busy to be tempered with.



The mighty 7-billion army of p4asant and elected p4asang force began eroding the society from within the grid, using combination of crowd spells. never speaking about the zerg ordeal, and the true intention of the fellow mediocrist dramatist defect humanoids - the 'term' defect may not be of their seen; outside of z3rg's delusions.

It had rid off various policies and chizzled the customs and social norms to its favor and dictations.  Several world war events were taken advantage by them to maximize raw-f0rce gain.  In thuggary dealing with any sign-ups, they were no short goofs of, unlike its dramatized claim.  Any absurd law, situation, or an drunken statesmen were used by this ever weaker and ever insigificant force to vicious unlevels.

The zerg's natural wouldn't-brag after receiving major jackpots naturally provides their identification an shield.  The default unappealing appearance gives an additional one.



The z3rgs realize sometimes an unpar decision is all it takes to happen. These plot against the national leaders, not an knowledge gained from discovery or learned books, but from the natural lesson gained from consecutive jackpot winnings. indeed very true

The many of our own guys are relieved of contact from the upper command, our very own identifiable leaders. And this had to do with the employees' undoings in adjacentby. These proof of its innocence via various fairly crowd-duppings, are devoted into two-faced acting and these gimmickery dramatist trickeries. While on the investigated late-asked question how come it was blockading the prime minister from reaching to his own people in that sorta ways, these announce wasn't for it allowed the prime minister to do such and such, which all seems reasons, per each, and together.  The fault as an employee seems rather persuasively innocent.  One thing important to announce here: is by the time this procedure is done, 30 other undoings already occured.

This zerg clogs the office atmosphere, or government building atmosphere to an only good for speaking for stranger, not good for anything else, romance being one main of them.  The result of which are expectable: something of doing great and genuine such as reaching our guys by the ministers, which may resemble rather the vibe of phoning an potential spouse per say, would never occur.  And the prime minister, similar to other zerg's dramatist crowd-dispersion undos: are left for him to act wrong, painting forth the picture: ah zergs were of no undoings, definately not violent or guilty of any.





































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