o

o
1goodness2

Tuesday, 4 November 2014

Opinion 45








✲  in natural order, we don't have to announce things, the things happen, they go on their own, and it's kept implied.  It's not brought out and put in literal fashion, which contrasts heavily to the order we might be familiar with by now - the citadel order


✲  to obtain victory over a capable enemy, luck cannot do, which leaves no choice but for the protagonist to do it out of strategies and ways.  In order to seize victory over it, one must first understand how the enemy thinks.  And then he can proceed to further steps, implement ideas, choose updates and whatnot

✲  the necromancer cult works by giving benefits to the skeleton summons in exchange for the greed and egos the necromancer witch doctors want.  Now with today's times, in our situation, as usual the necromancer master is foolishly wrapped inside delusions that states to himself that he is right and it's no delusion.  The employees he sees play tricks game on him in reality almost as if the employees are his master, while the master sees it the other way around.  It's arguable whether who is really in control, but regardless to that, what will happen carries much more importance: the necromancer cult would grow bigger and bigger.  Once its critical size is reached, then it becomes impossible to stop by frontal fighting, and one should be resorting to other strategies, on the reality side that is (as oppose to the deception side, the one which is shown to the sworn enemy).

✲  this topic is no laughing matter of course, it should be taken heavily.  The title necromancer I think would be still much of a compliment, as they have done things that are terrible, worse than any necromancers would do.  They should feel ashasmed.  Also the use of the word enemy I think may make things a bit light, making jokes and giving funny titles to people, that's not something I want to see

✲  through the skeletons, the necromancer cult obtains a political safety foothold, now its headquarters become privileged and secure.  They can now operate their daily lives without worries.  Next step becomes expansion and keep using the skeletons to gather resources.  For fighting skeletons, we use it to expand and invade places.  For worker skeletons, we keep them in obedient attitude and drink their work.  We'll also elect a class of management skeletons so to keep them in check for us.  For as long as things are built on set automation and algorithm, the mechanicalization of the national engine is possible.

✲  scientists think they had built the first interactive robot.  Little do they know they are our robots.


✲  righteous forces cannot defeat the necropolis without some sort've miracle, for the necropolis is simply too powerful for them to deal with.  A pocket of charging ranger brigade is no physical match for a group of skeletons let alone an whole army.  So then if frontal ways is out, then what can the righteous folks do?

✲  as it is written in many of the prophecies, evil (the citadel type) will ultimately be defeated by an arrow-sized righteous force, comes out of the dark (light) by surprise, and somehow is immune to all witch doctor's defensive skills.  The witch doctor loses that critical fight, and the necropolis quickly crumbles apart without that commander.

✲  the necromancer cult sure is threatening to righteous order, and in fact the only capable enemy of ever challenging righteous order is these such types of groups.  With attention solely devoted to that defence would actually yield better net values than the other distribution of effort


✲  what's also threatening is the population and any potentials that would listen and obey one.  These convertible humanoids are best to be watched out for, and surely needless to say, be having all privileges and empowerment distant from their reach, and knowing.  Within days of training, these convertibles quickly become a skeleton, a puppet, a servant to the orders of the citadel, and they would fight hard to protect it (if there is gains involved which there will always be is)

✲  the commoner population favors and craves food, cigarrette, any stimulates.  They do not care abou' the completion of the task so as long as the sensation of completion is felt.  They are built this way, and indeed if a government suggests them to take drugs, if no force heavily haste them to stop, many of them would become drug addicts and not one would return.  This exact flaw of theirs is what the witch doctors go after: offering them material lures (not necessarily payments, but lures posed as payments), lust, luxuries, items, possessions and so on

✲  this flaw of theirs thanks to our efforts and grace had kept them not activated.  Suppose we were a little bit more cynical and purposely done ways to lure them into cigarrette addictions and such, their numbers today would be far less, therefore so would've been also for the initial supply of necro-cult's skeleton total





✱  for every teacher that works for the necromancer cult, the cult at least gets 70% of the profit after all expenses.  The actual gains has swinged down a little bit since the quality of the work has been reduced, plus note-able-ly mention: some of the teachers sabotage in cult's favor
✱  for soldiers, they also can gather some profit though this had become quite a disaster after they had given them too much power, which made them into ransom-requesters than their controlled employees.  It was a horrible day for the necromancer leaders, but never the less had given them valuable insights and lesson  (under the assumption they weren't feverish and/or that they did not forget)
✱  police officers work for them, the cult can take sometimes as high as 67% of profit off of them.  One example goes to show the huge profits they make off of their slaves: two police risk their life, catches drug dealer, and seizes 20 million dollar worth of drugs.  That shipment is transported to the citadel eventually.  For 20 million dollars, the two cops were paid less than two thousand dollar that evening
✱  university-graduate specialists generate perhaps the highest profit to the cult, at a stunning rate of 80 to 85%, and this is after expenses.  
✱  thanks to the cult's of what can be called mismanagement, the distribution of wealth gets naturally settled by whichever intelligent-level group has the largest sum of money (rather than each person's individual pay).  So though the university graduates, engineers, finance employees, doctors & lawyers, scientists, biologist, journalists, writers, accountants, architects and teachers may have the seemingly higher pay, the college graduates end up with more net wealth in the end due to what is known as the "cataclysm effect".  Since the largest wealthy consumer group besides the cult is the college to high school class, companies tend to market after them, which leads onto more companies to market after the same set of customers, and so the snowball effect begins.  This had ultimately (helped; assist) led to our today's scenery of technology corporations and innovative firms marketting their item in almost humanitarian way: to each and every stranger they don't know.










0   0
W
-----



No comments:

Post a Comment