It's more so a process than an event, takes multi steps, uses combo
initial stage: obtain trust, increase trust, if not already has full good-enough amount
middle stage: set up entire trap by section and section add-ed on, like hoping a rope around a person, seemingly friendly and non-hostile - actual the most hostile. Folks also might consider updating their 'what is preceived as hostile box a little', as needless to say, the least hostile ones actually get over-labelled as an enemy. We can found many natural-existing example to proof that. The trap earlier on might just look at an ordinary thing, such as a comment, or a view, or in fact a friendly adviced shared to the public or something. This trap will activate upon activation stage, and it will snap so hard the person usually would not be realizing it was pre-set up, and not due to the immediate hit, unless played the reel back and study it (time travel power). The trap usually is an distorted view, a false fact, something bad, something that combos with the later strike, together they generate multi-fold damage/power
final stage: does an act that seems just like a "bullying", in reality a threat, but in the actual actual reality, which rarily good kindness humble folks arrive of, it is a special spell that combos with its earlier small strikes or earlier setups. The first part of the combo co-operate with this one can be something not of their made, but something they utilize, yes, meaning could be someone else's stuff (false view; distorted facts, eerie behavior, wrong habit, false way of tradition/lineage and etc). This special combo, I coined the term "spectre strike" - it's more deadly than it looks even after we think we found out what it really is - there is another stage of reality beyond it. - it's still a cover up at that step we seeing. After the person is hit by the zerg spell, the person will be forever plagued by the boon (a debuff) attached, unless the person cleanses it. It's nearly impossible to notice a debuff, visit a priest for identification. In reality this spell seems to be just a trickery level 2 direct damage spell with a small guise, in reality it's a far more potent level 5 spell with a guise of level 2, which itself has already a guise comewith. Thus, it's a two-layer guise spell. The most common types of these spectre-hollow strikes seeks to (and most of the time does register, unless sent/directed towards a paladin, or someone with divine shield blessing on activiation) (yes, and surely, actual damage resultant and success rate chance depend on the level of divine shield and the nature (what type) is/of the shield) cause stillment of a very favoring at-this-time zerg feeding rediculous nannystate situation, (it's a quite common one) at this current era and time, in this particular giant society (which is now effectively more so a zerg junk, a zombie hive, or some ecosystem filled with all different types of humanoids, aye, yeps) andor space and region. They achieve the freezing of a mass zerg feeding previlege aura by striking others in utter special and malicious ways, to instir a wrong view at the sub-concious level (which they all know, yes they are not dumb as they sometimes try to tell, and yeah see, it's a trick they do, yes they are filled with tricks aren't they) (in relatedfulness, that's why they are poor at learning, these ones are tricksters, that's why they poor, it ain't 'cause they are dumb) (and I will personally try to end all of these fiends, hooah), something like freezing the current policies, due to further consolidation at assuming the current is valid and is should be a basis for further discussion, that everything should, and it's absolutely alright arguments be placed upon that, which yes, the grand priests know it's false. And surely, everything, the changes of it goes unnoticed usually (almsot all the time) underneath the volumn hyper attention drained to, almost like shadow-called-to the middle (that one, yes, the spell that seems to be the vicious enemy) (in reality, aye, a illusion) (drains the attention over there) (leaving this sector invulerable) (heh, ha, yeh I know, sounding like some virtual realm fight or something) (yes, metaphorically it is like that, and it's quite reality what actually is like, what we see is the illusary one =p), anywho, yeah it goes unoticed, those changes taken place - not after weeks usually, and that's common. The changes made to the person. Now the person got the altered thought/understanding, and will less likely to assume change of the current national policies, the way things are than before. Also the disturbed, disrupted composure doesn't help being self properly either (putting up proper defences, thinking at smooth, at doing the usual and all) (ok pardon for this part, might erase it later, edit, as I at slight puzzle of choice of words, seems I cannot find one after scanning for one in the English words) (also due to it's font-based format, and typing, as oppose to writing and speechcraft mode). This whole thing is very like someone got hit by a baseball bat and went into stunned for brief moments, now the composure is lost, and the person enters a vulnerable yet at sametime dazed stage - its thinking will get real drunk, and becomes especially, especially vulnerable (defenceless) (relatively) to the zerg's full set of abilities, bites, false comments, phony acting, any in the encyclopedia list of zerg description.
(also just wanna say, it's indeed, aye, ya, true, a bit hard to get the idea across, I hope I had done it well. I did try my very best - a super duper very very best, almost felt like jolting - (it's) difficult challenging work to put some of those stuff in words, especially in this shabby environment and typing at this speed rate) (for self-reference it's certainly very readable)
Additional Notes on Zergs:
It's almost never their each attack deals 1 type of damage, such as physical damage.
It's usually in the mental, psychological aspect, almost never physical.
The damage areas and types are most of the time if not always on multi-fronts, example: on composure, alertfulness, happiness, intelligence belief at sametime, a bit on each, with a major blow on one or two.
They attack the will, the confidence, and they will pay for this dearly.
For no normal healthy being can even do that even if tried, nor ever would, for he is abided and locked in righteous motions by God.
One thing to note, which relates to all of this entry well:
- unlike the axeman, the guys with sharp teeth, such as sharks, which we know so well of, these types do not go for direct self-done inflictions
- they do bleed at best, or burrow someone else's axe, at the most direct-confrontational modes of them
- they like to sabotage well-being, disrupt one's peace and harmony, instill fear, cause mistrust, panic, public confusion and such, also especially ruin one's composure
- they reduce armors first, and then after enough stack, does their actual strikes comes
- also to keep in mind, they deduct alertness, well-being, overall stance, awareness and etc, they do enfeeblement in other words
- and another thing, final point to share: these entities are not singular based, they may operate looking as if by themselves, in reality they are together, the swarm fashion. They are very numerical based, and usually through each individual "lack of power" but a mass number of them stack on together, does it become a truly dangerous lethal thing, at this current time, thanks majorly all to the current nonsense vatican-like government we have - a government organization filled with death, void of any family-values and with no sights of children can even be found therein
This blog's ownership belongs to Sir Glenn Yu. A well known author of 3 major book publications - Beyond the Surface, [mandarin characters book name] and Collection of Philosophies and Insights. He writes often, and does so with agility. His staffs take care of the site 8 hours a day, from 10am to 6pm every week from monday to friday plus the weekends. This blog is his blessing, or is it his curse? AdVenture forth, enter the palace, and see it for yourself, visitor! ----- ---- --- -- -
No comments:
Post a Comment