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Monday 24 February 2014

The Candy Crasher Monster

Candy Crash Saga seeps in popularity through shamefully riding the Dominionlism plague necromancer cult dug drain hole underground train. Like a spider, or some lesser and more foul sun-less creature, it injects poison while spraying decent amount of neuroparalysis chemicals to its victims. This 30,000,000 player heavy beast can't walk, but can fly, right across digital realms

The Lord Candy Crasher monster has many enslaved accompantences - revenue agencies, platformers, advertisement agencies all had become its captive or perhaps mind slaves

This 30,000K monthly user beast has effectively solely ruined the gaming industry - forever tainted the historical records of not just gaming history, but the histroy of civilizations as well

 The monster candy crasher by its name, aye, is a long time fan of candies - unlike usual candy addicts - this one magnificantly stomps over shopping malls and eats up ice  cream trucks by the whole

This mega-villain has done the following:
— trumps over other folks, local tribes and community's territories and digital space, and consumes all's attentions
— plays pretend game with users, stakeholders and such - through anonymousity abuse and other methods and variants
— presents it self as if the savior of life, or the pinnacle of man, when in reality just a rip-off game that somehow kept snowballing up, like an unstopped pimple
— crashes candy trucks, along its community harmony and its people - vandalized public space and digital space of others - moves much along with Dominionlism fussy-fulness and its misdoing drain holes -- we cannot allow entities that align itself with citadel madness Dominionlism cult
— in effect, has solidified much nonsense generated and caused by many evil forces, including but not limited to: Dominionlism establishment, mass zerg infestation, and zomber sleepwalkers


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